[settings]
my_peds7Count = 20
my_peds7[0]Model = g_m_m_armgoon_01
my_peds7[0]Model2 = 0xFDA94268
my_peds7[0]Positionx = -929.5149
my_peds7[0]Positiony = -2642.285
my_peds7[0]Positionz = 39.07205
my_peds7[0]Heading = 155
my_peds7[0]Task = 5
my_peds7[0]Weapon = CombatMG
my_peds7[0]Group = 1
my_peds7[0]SeatPosition = -1
my_peds7[0]my_peds_variation = Random
my_peds7[0]my_peds_Accuracy = 30
my_peds7[0]my_peds_Health = 100
my_peds7[0]my_peds_Armour = 1000
my_peds7[0]my_peds_Invincible = False
my_peds7[0]my_peds_DrivingSpeed = 60
my_peds7[0]my_peds_DrivingStyle = Normal
my_peds7[0]my_peds_CombatEngaugeRange = 45
my_peds7[0]my_peds_CanLeaveGuardRange = True
my_peds7[0]my_peds_GuardRange = 15
my_peds7[0]my_peds_VecFallowDist = 5
my_peds7[0]my_peds_seeingRange = 30
my_peds7[0]my_peds_hearingRange = 60
my_peds7[0]my_peds_group_numb = 0
my_peds7[0]my_peds_Combat_Ability = 30
my_peds7[0]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[0]my_peds_can_exit_vehicle = False
my_peds7[0]my_peds_waypoint = 0
my_peds7[0]COMPONENT_FACE_DRAWABLE = 0
my_peds7[0]COMPONENT_FACE_TEXTURE = 1
my_peds7[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[0]COMPONENT_HEAD_TEXTURE = 0
my_peds7[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[0]COMPONENT_HAIR_TEXTURE = 1
my_peds7[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[0]COMPONENT_TORSO_TEXTURE = 1
my_peds7[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[0]COMPONENT_LEGS_TEXTURE = 2
my_peds7[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[0]COMPONENT_HANDS_TEXTURE = 0
my_peds7[0]COMPONENT_FEET_DRAWABLE = 0
my_peds7[0]COMPONENT_FEET_TEXTURE = 0
my_peds7[0]COMPONENT_EYES_DRAWABLE = 0
my_peds7[0]COMPONENT_EYES_TEXTURE = 0
my_peds7[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[0]COMPONENT_TASKS_TEXTURE = 0
my_peds7[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[0]PROP_HATS_INDEX = -1
my_peds7[0]PROP_HATS_TEXTURE = -1
my_peds7[0]PROP_GLASSES_INDEX = -1
my_peds7[0]PROP_GLASSES_TEXTURE = -1
my_peds7[0]PROP_EARS_INDEX = -1
my_peds7[0]PROP_EARS_TEXTURE = -1
my_peds7[1]Model = g_m_m_armgoon_01
my_peds7[1]Model2 = 0xFDA94268
my_peds7[1]Positionx = -929.7153
my_peds7[1]Positiony = -2651
my_peds7[1]Positionz = 39.10168
my_peds7[1]Heading = 155
my_peds7[1]Task = 5
my_peds7[1]Weapon = CombatMG
my_peds7[1]Group = 1
my_peds7[1]SeatPosition = -1
my_peds7[1]my_peds_variation = Random
my_peds7[1]my_peds_Accuracy = 30
my_peds7[1]my_peds_Health = 100
my_peds7[1]my_peds_Armour = 1000
my_peds7[1]my_peds_Invincible = False
my_peds7[1]my_peds_DrivingSpeed = 60
my_peds7[1]my_peds_DrivingStyle = Normal
my_peds7[1]my_peds_CombatEngaugeRange = 45
my_peds7[1]my_peds_CanLeaveGuardRange = True
my_peds7[1]my_peds_GuardRange = 15
my_peds7[1]my_peds_VecFallowDist = 5
my_peds7[1]my_peds_seeingRange = 30
my_peds7[1]my_peds_hearingRange = 60
my_peds7[1]my_peds_group_numb = 0
my_peds7[1]my_peds_Combat_Ability = 30
my_peds7[1]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[1]my_peds_can_exit_vehicle = False
my_peds7[1]my_peds_waypoint = 0
my_peds7[1]COMPONENT_FACE_DRAWABLE = 0
my_peds7[1]COMPONENT_FACE_TEXTURE = 1
my_peds7[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[1]COMPONENT_HEAD_TEXTURE = 0
my_peds7[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[1]COMPONENT_HAIR_TEXTURE = 0
my_peds7[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[1]COMPONENT_TORSO_TEXTURE = 2
my_peds7[1]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[1]COMPONENT_LEGS_TEXTURE = 0
my_peds7[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[1]COMPONENT_HANDS_TEXTURE = 0
my_peds7[1]COMPONENT_FEET_DRAWABLE = 0
my_peds7[1]COMPONENT_FEET_TEXTURE = 0
my_peds7[1]COMPONENT_EYES_DRAWABLE = 0
my_peds7[1]COMPONENT_EYES_TEXTURE = 0
my_peds7[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[1]COMPONENT_TASKS_TEXTURE = 0
my_peds7[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[1]PROP_HATS_INDEX = -1
my_peds7[1]PROP_HATS_TEXTURE = -1
my_peds7[1]PROP_GLASSES_INDEX = -1
my_peds7[1]PROP_GLASSES_TEXTURE = -1
my_peds7[1]PROP_EARS_INDEX = -1
my_peds7[1]PROP_EARS_TEXTURE = -1
my_peds7[2]Model = g_m_m_armgoon_01
my_peds7[2]Model2 = 0xFDA94268
my_peds7[2]Positionx = -963.558
my_peds7[2]Positiony = -2682.884
my_peds7[2]Positionz = 36.59489
my_peds7[2]Heading = 335
my_peds7[2]Task = 5
my_peds7[2]Weapon = CombatMG
my_peds7[2]Group = 1
my_peds7[2]SeatPosition = -1
my_peds7[2]my_peds_variation = Random
my_peds7[2]my_peds_Accuracy = 30
my_peds7[2]my_peds_Health = 100
my_peds7[2]my_peds_Armour = 1000
my_peds7[2]my_peds_Invincible = False
my_peds7[2]my_peds_DrivingSpeed = 60
my_peds7[2]my_peds_DrivingStyle = Normal
my_peds7[2]my_peds_CombatEngaugeRange = 45
my_peds7[2]my_peds_CanLeaveGuardRange = True
my_peds7[2]my_peds_GuardRange = 15
my_peds7[2]my_peds_VecFallowDist = 5
my_peds7[2]my_peds_seeingRange = 30
my_peds7[2]my_peds_hearingRange = 60
my_peds7[2]my_peds_group_numb = 0
my_peds7[2]my_peds_Combat_Ability = 30
my_peds7[2]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[2]my_peds_can_exit_vehicle = False
my_peds7[2]my_peds_waypoint = 0
my_peds7[2]COMPONENT_FACE_DRAWABLE = 0
my_peds7[2]COMPONENT_FACE_TEXTURE = 0
my_peds7[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[2]COMPONENT_HEAD_TEXTURE = 0
my_peds7[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[2]COMPONENT_HAIR_TEXTURE = 0
my_peds7[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[2]COMPONENT_TORSO_TEXTURE = 0
my_peds7[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[2]COMPONENT_LEGS_TEXTURE = 0
my_peds7[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[2]COMPONENT_HANDS_TEXTURE = 0
my_peds7[2]COMPONENT_FEET_DRAWABLE = 0
my_peds7[2]COMPONENT_FEET_TEXTURE = 0
my_peds7[2]COMPONENT_EYES_DRAWABLE = 0
my_peds7[2]COMPONENT_EYES_TEXTURE = 0
my_peds7[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[2]COMPONENT_TASKS_TEXTURE = 0
my_peds7[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[2]PROP_HATS_INDEX = -1
my_peds7[2]PROP_HATS_TEXTURE = -1
my_peds7[2]PROP_GLASSES_INDEX = -1
my_peds7[2]PROP_GLASSES_TEXTURE = -1
my_peds7[2]PROP_EARS_INDEX = -1
my_peds7[2]PROP_EARS_TEXTURE = -1
my_peds7[3]Model = g_m_m_armgoon_01
my_peds7[3]Model2 = 0xFDA94268
my_peds7[3]Positionx = -958.7244
my_peds7[3]Positiony = -2687.188
my_peds7[3]Positionz = 36.60149
my_peds7[3]Heading = 335
my_peds7[3]Task = 5
my_peds7[3]Weapon = CombatMG
my_peds7[3]Group = 1
my_peds7[3]SeatPosition = -1
my_peds7[3]my_peds_variation = Random
my_peds7[3]my_peds_Accuracy = 30
my_peds7[3]my_peds_Health = 100
my_peds7[3]my_peds_Armour = 1000
my_peds7[3]my_peds_Invincible = False
my_peds7[3]my_peds_DrivingSpeed = 60
my_peds7[3]my_peds_DrivingStyle = Normal
my_peds7[3]my_peds_CombatEngaugeRange = 45
my_peds7[3]my_peds_CanLeaveGuardRange = True
my_peds7[3]my_peds_GuardRange = 15
my_peds7[3]my_peds_VecFallowDist = 5
my_peds7[3]my_peds_seeingRange = 30
my_peds7[3]my_peds_hearingRange = 60
my_peds7[3]my_peds_group_numb = 0
my_peds7[3]my_peds_Combat_Ability = 30
my_peds7[3]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[3]my_peds_can_exit_vehicle = False
my_peds7[3]my_peds_waypoint = 0
my_peds7[3]COMPONENT_FACE_DRAWABLE = 0
my_peds7[3]COMPONENT_FACE_TEXTURE = 2
my_peds7[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[3]COMPONENT_HEAD_TEXTURE = 0
my_peds7[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[3]COMPONENT_HAIR_TEXTURE = 1
my_peds7[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[3]COMPONENT_TORSO_TEXTURE = 0
my_peds7[3]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[3]COMPONENT_LEGS_TEXTURE = 0
my_peds7[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[3]COMPONENT_HANDS_TEXTURE = 0
my_peds7[3]COMPONENT_FEET_DRAWABLE = 0
my_peds7[3]COMPONENT_FEET_TEXTURE = 0
my_peds7[3]COMPONENT_EYES_DRAWABLE = 0
my_peds7[3]COMPONENT_EYES_TEXTURE = 0
my_peds7[3]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[3]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[3]COMPONENT_TASKS_TEXTURE = 0
my_peds7[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[3]PROP_HATS_INDEX = -1
my_peds7[3]PROP_HATS_TEXTURE = -1
my_peds7[3]PROP_GLASSES_INDEX = -1
my_peds7[3]PROP_GLASSES_TEXTURE = -1
my_peds7[3]PROP_EARS_INDEX = -1
my_peds7[3]PROP_EARS_TEXTURE = -1
my_peds7[4]Model = g_m_m_armgoon_01
my_peds7[4]Model2 = 0xFDA94268
my_peds7[4]Positionx = -945.1038
my_peds7[4]Positiony = -2688.344
my_peds7[4]Positionz = 36.60484
my_peds7[4]Heading = 335.0003
my_peds7[4]Task = 1
my_peds7[4]Weapon = CombatMG
my_peds7[4]Group = 1
my_peds7[4]SeatPosition = -1
my_peds7[4]my_peds_variation = Random
my_peds7[4]my_peds_Accuracy = 30
my_peds7[4]my_peds_Health = 100
my_peds7[4]my_peds_Armour = 1000
my_peds7[4]my_peds_Invincible = False
my_peds7[4]my_peds_DrivingSpeed = 60
my_peds7[4]my_peds_DrivingStyle = Normal
my_peds7[4]my_peds_CombatEngaugeRange = 45
my_peds7[4]my_peds_CanLeaveGuardRange = True
my_peds7[4]my_peds_GuardRange = 15
my_peds7[4]my_peds_VecFallowDist = 5
my_peds7[4]my_peds_seeingRange = 30
my_peds7[4]my_peds_hearingRange = 60
my_peds7[4]my_peds_group_numb = 0
my_peds7[4]my_peds_Combat_Ability = 30
my_peds7[4]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[4]my_peds_can_exit_vehicle = False
my_peds7[4]my_peds_waypoint = 0
my_peds7[4]COMPONENT_FACE_DRAWABLE = 0
my_peds7[4]COMPONENT_FACE_TEXTURE = 0
my_peds7[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[4]COMPONENT_HEAD_TEXTURE = 0
my_peds7[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[4]COMPONENT_HAIR_TEXTURE = 0
my_peds7[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[4]COMPONENT_TORSO_TEXTURE = 2
my_peds7[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[4]COMPONENT_LEGS_TEXTURE = 2
my_peds7[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[4]COMPONENT_HANDS_TEXTURE = 0
my_peds7[4]COMPONENT_FEET_DRAWABLE = 0
my_peds7[4]COMPONENT_FEET_TEXTURE = 0
my_peds7[4]COMPONENT_EYES_DRAWABLE = 0
my_peds7[4]COMPONENT_EYES_TEXTURE = 0
my_peds7[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[4]COMPONENT_TASKS_TEXTURE = 0
my_peds7[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[4]PROP_HATS_INDEX = -1
my_peds7[4]PROP_HATS_TEXTURE = -1
my_peds7[4]PROP_GLASSES_INDEX = -1
my_peds7[4]PROP_GLASSES_TEXTURE = -1
my_peds7[4]PROP_EARS_INDEX = -1
my_peds7[4]PROP_EARS_TEXTURE = -1
my_peds7[5]Model = g_m_m_armgoon_01
my_peds7[5]Model2 = 0xFDA94268
my_peds7[5]Positionx = -945.0471
my_peds7[5]Positiony = -2689.341
my_peds7[5]Positionz = 36.60484
my_peds7[5]Heading = 335
my_peds7[5]Task = 1
my_peds7[5]Weapon = CombatMG
my_peds7[5]Group = 1
my_peds7[5]SeatPosition = -1
my_peds7[5]my_peds_variation = Random
my_peds7[5]my_peds_Accuracy = 30
my_peds7[5]my_peds_Health = 100
my_peds7[5]my_peds_Armour = 1000
my_peds7[5]my_peds_Invincible = False
my_peds7[5]my_peds_DrivingSpeed = 60
my_peds7[5]my_peds_DrivingStyle = Normal
my_peds7[5]my_peds_CombatEngaugeRange = 45
my_peds7[5]my_peds_CanLeaveGuardRange = True
my_peds7[5]my_peds_GuardRange = 15
my_peds7[5]my_peds_VecFallowDist = 5
my_peds7[5]my_peds_seeingRange = 30
my_peds7[5]my_peds_hearingRange = 60
my_peds7[5]my_peds_group_numb = 0
my_peds7[5]my_peds_Combat_Ability = 30
my_peds7[5]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[5]my_peds_can_exit_vehicle = False
my_peds7[5]my_peds_waypoint = 0
my_peds7[5]COMPONENT_FACE_DRAWABLE = 0
my_peds7[5]COMPONENT_FACE_TEXTURE = 1
my_peds7[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[5]COMPONENT_HEAD_TEXTURE = 0
my_peds7[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[5]COMPONENT_HAIR_TEXTURE = 1
my_peds7[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[5]COMPONENT_TORSO_TEXTURE = 1
my_peds7[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[5]COMPONENT_LEGS_TEXTURE = 1
my_peds7[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[5]COMPONENT_HANDS_TEXTURE = 0
my_peds7[5]COMPONENT_FEET_DRAWABLE = 0
my_peds7[5]COMPONENT_FEET_TEXTURE = 0
my_peds7[5]COMPONENT_EYES_DRAWABLE = 0
my_peds7[5]COMPONENT_EYES_TEXTURE = 0
my_peds7[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[5]COMPONENT_TASKS_TEXTURE = 0
my_peds7[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[5]PROP_HATS_INDEX = -1
my_peds7[5]PROP_HATS_TEXTURE = -1
my_peds7[5]PROP_GLASSES_INDEX = -1
my_peds7[5]PROP_GLASSES_TEXTURE = -1
my_peds7[5]PROP_EARS_INDEX = -1
my_peds7[5]PROP_EARS_TEXTURE = -1
my_peds7[6]Model = g_m_m_armgoon_01
my_peds7[6]Model2 = 0xFDA94268
my_peds7[6]Positionx = -945.0749
my_peds7[6]Positiony = -2688.842
my_peds7[6]Positionz = 36.60484
my_peds7[6]Heading = 335
my_peds7[6]Task = 1
my_peds7[6]Weapon = CombatMG
my_peds7[6]Group = 1
my_peds7[6]SeatPosition = -1
my_peds7[6]my_peds_variation = Random
my_peds7[6]my_peds_Accuracy = 30
my_peds7[6]my_peds_Health = 100
my_peds7[6]my_peds_Armour = 1000
my_peds7[6]my_peds_Invincible = False
my_peds7[6]my_peds_DrivingSpeed = 60
my_peds7[6]my_peds_DrivingStyle = Normal
my_peds7[6]my_peds_CombatEngaugeRange = 45
my_peds7[6]my_peds_CanLeaveGuardRange = True
my_peds7[6]my_peds_GuardRange = 15
my_peds7[6]my_peds_VecFallowDist = 5
my_peds7[6]my_peds_seeingRange = 30
my_peds7[6]my_peds_hearingRange = 60
my_peds7[6]my_peds_group_numb = 0
my_peds7[6]my_peds_Combat_Ability = 30
my_peds7[6]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[6]my_peds_can_exit_vehicle = False
my_peds7[6]my_peds_waypoint = 0
my_peds7[6]COMPONENT_FACE_DRAWABLE = 0
my_peds7[6]COMPONENT_FACE_TEXTURE = 2
my_peds7[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[6]COMPONENT_HEAD_TEXTURE = 0
my_peds7[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[6]COMPONENT_HAIR_TEXTURE = 1
my_peds7[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[6]COMPONENT_TORSO_TEXTURE = 0
my_peds7[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[6]COMPONENT_LEGS_TEXTURE = 1
my_peds7[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[6]COMPONENT_HANDS_TEXTURE = 0
my_peds7[6]COMPONENT_FEET_DRAWABLE = 0
my_peds7[6]COMPONENT_FEET_TEXTURE = 0
my_peds7[6]COMPONENT_EYES_DRAWABLE = 0
my_peds7[6]COMPONENT_EYES_TEXTURE = 0
my_peds7[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[6]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[6]COMPONENT_TASKS_TEXTURE = 0
my_peds7[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[6]PROP_HATS_INDEX = -1
my_peds7[6]PROP_HATS_TEXTURE = -1
my_peds7[6]PROP_GLASSES_INDEX = -1
my_peds7[6]PROP_GLASSES_TEXTURE = -1
my_peds7[6]PROP_EARS_INDEX = -1
my_peds7[6]PROP_EARS_TEXTURE = -1
my_peds7[7]Model = g_m_m_armgoon_01
my_peds7[7]Model2 = 0xFDA94268
my_peds7[7]Positionx = -944.2744
my_peds7[7]Positiony = -2688.486
my_peds7[7]Positionz = 36.60149
my_peds7[7]Heading = 335
my_peds7[7]Task = 1
my_peds7[7]Weapon = CombatMG
my_peds7[7]Group = 1
my_peds7[7]SeatPosition = -1
my_peds7[7]my_peds_variation = Random
my_peds7[7]my_peds_Accuracy = 30
my_peds7[7]my_peds_Health = 100
my_peds7[7]my_peds_Armour = 1000
my_peds7[7]my_peds_Invincible = False
my_peds7[7]my_peds_DrivingSpeed = 60
my_peds7[7]my_peds_DrivingStyle = Normal
my_peds7[7]my_peds_CombatEngaugeRange = 45
my_peds7[7]my_peds_CanLeaveGuardRange = True
my_peds7[7]my_peds_GuardRange = 15
my_peds7[7]my_peds_VecFallowDist = 5
my_peds7[7]my_peds_seeingRange = 30
my_peds7[7]my_peds_hearingRange = 60
my_peds7[7]my_peds_group_numb = 0
my_peds7[7]my_peds_Combat_Ability = 30
my_peds7[7]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[7]my_peds_can_exit_vehicle = False
my_peds7[7]my_peds_waypoint = 0
my_peds7[7]COMPONENT_FACE_DRAWABLE = 0
my_peds7[7]COMPONENT_FACE_TEXTURE = 1
my_peds7[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[7]COMPONENT_HEAD_TEXTURE = 0
my_peds7[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[7]COMPONENT_HAIR_TEXTURE = 0
my_peds7[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[7]COMPONENT_TORSO_TEXTURE = 1
my_peds7[7]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[7]COMPONENT_LEGS_TEXTURE = 2
my_peds7[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[7]COMPONENT_HANDS_TEXTURE = 0
my_peds7[7]COMPONENT_FEET_DRAWABLE = 0
my_peds7[7]COMPONENT_FEET_TEXTURE = 0
my_peds7[7]COMPONENT_EYES_DRAWABLE = 0
my_peds7[7]COMPONENT_EYES_TEXTURE = 0
my_peds7[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[7]COMPONENT_TASKS_TEXTURE = 0
my_peds7[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[7]PROP_HATS_INDEX = -1
my_peds7[7]PROP_HATS_TEXTURE = -1
my_peds7[7]PROP_GLASSES_INDEX = -1
my_peds7[7]PROP_GLASSES_TEXTURE = -1
my_peds7[7]PROP_EARS_INDEX = -1
my_peds7[7]PROP_EARS_TEXTURE = -1
my_peds7[8]Model = g_m_m_armgoon_01
my_peds7[8]Model2 = 0xFDA94268
my_peds7[8]Positionx = -970.1465
my_peds7[8]Positiony = -2679.307
my_peds7[8]Positionz = 36.60484
my_peds7[8]Heading = 335.0003
my_peds7[8]Task = 1
my_peds7[8]Weapon = CombatMG
my_peds7[8]Group = 1
my_peds7[8]SeatPosition = -1
my_peds7[8]my_peds_variation = Random
my_peds7[8]my_peds_Accuracy = 30
my_peds7[8]my_peds_Health = 100
my_peds7[8]my_peds_Armour = 1000
my_peds7[8]my_peds_Invincible = False
my_peds7[8]my_peds_DrivingSpeed = 60
my_peds7[8]my_peds_DrivingStyle = Normal
my_peds7[8]my_peds_CombatEngaugeRange = 45
my_peds7[8]my_peds_CanLeaveGuardRange = True
my_peds7[8]my_peds_GuardRange = 15
my_peds7[8]my_peds_VecFallowDist = 5
my_peds7[8]my_peds_seeingRange = 30
my_peds7[8]my_peds_hearingRange = 60
my_peds7[8]my_peds_group_numb = 0
my_peds7[8]my_peds_Combat_Ability = 30
my_peds7[8]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[8]my_peds_can_exit_vehicle = False
my_peds7[8]my_peds_waypoint = 0
my_peds7[8]COMPONENT_FACE_DRAWABLE = 0
my_peds7[8]COMPONENT_FACE_TEXTURE = 2
my_peds7[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[8]COMPONENT_HEAD_TEXTURE = 0
my_peds7[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[8]COMPONENT_HAIR_TEXTURE = 1
my_peds7[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[8]COMPONENT_TORSO_TEXTURE = 2
my_peds7[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[8]COMPONENT_LEGS_TEXTURE = 2
my_peds7[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[8]COMPONENT_HANDS_TEXTURE = 0
my_peds7[8]COMPONENT_FEET_DRAWABLE = 0
my_peds7[8]COMPONENT_FEET_TEXTURE = 0
my_peds7[8]COMPONENT_EYES_DRAWABLE = 0
my_peds7[8]COMPONENT_EYES_TEXTURE = 0
my_peds7[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[8]COMPONENT_TASKS_TEXTURE = 0
my_peds7[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[8]PROP_HATS_INDEX = -1
my_peds7[8]PROP_HATS_TEXTURE = -1
my_peds7[8]PROP_GLASSES_INDEX = -1
my_peds7[8]PROP_GLASSES_TEXTURE = -1
my_peds7[8]PROP_EARS_INDEX = -1
my_peds7[8]PROP_EARS_TEXTURE = -1
my_peds7[9]Model = g_m_m_armgoon_01
my_peds7[9]Model2 = 0xFDA94268
my_peds7[9]Positionx = -970.061
my_peds7[9]Positiony = -2680.795
my_peds7[9]Positionz = 36.60484
my_peds7[9]Heading = 335
my_peds7[9]Task = 1
my_peds7[9]Weapon = CombatMG
my_peds7[9]Group = 1
my_peds7[9]SeatPosition = -1
my_peds7[9]my_peds_variation = Random
my_peds7[9]my_peds_Accuracy = 30
my_peds7[9]my_peds_Health = 100
my_peds7[9]my_peds_Armour = 1000
my_peds7[9]my_peds_Invincible = False
my_peds7[9]my_peds_DrivingSpeed = 60
my_peds7[9]my_peds_DrivingStyle = Normal
my_peds7[9]my_peds_CombatEngaugeRange = 45
my_peds7[9]my_peds_CanLeaveGuardRange = True
my_peds7[9]my_peds_GuardRange = 15
my_peds7[9]my_peds_VecFallowDist = 5
my_peds7[9]my_peds_seeingRange = 30
my_peds7[9]my_peds_hearingRange = 60
my_peds7[9]my_peds_group_numb = 0
my_peds7[9]my_peds_Combat_Ability = 30
my_peds7[9]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[9]my_peds_can_exit_vehicle = False
my_peds7[9]my_peds_waypoint = 0
my_peds7[9]COMPONENT_FACE_DRAWABLE = 0
my_peds7[9]COMPONENT_FACE_TEXTURE = 1
my_peds7[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[9]COMPONENT_HEAD_TEXTURE = 0
my_peds7[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[9]COMPONENT_HAIR_TEXTURE = 0
my_peds7[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[9]COMPONENT_TORSO_TEXTURE = 1
my_peds7[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[9]COMPONENT_LEGS_TEXTURE = 1
my_peds7[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[9]COMPONENT_HANDS_TEXTURE = 0
my_peds7[9]COMPONENT_FEET_DRAWABLE = 0
my_peds7[9]COMPONENT_FEET_TEXTURE = 0
my_peds7[9]COMPONENT_EYES_DRAWABLE = 0
my_peds7[9]COMPONENT_EYES_TEXTURE = 0
my_peds7[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[9]COMPONENT_TASKS_TEXTURE = 0
my_peds7[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[9]PROP_HATS_INDEX = -1
my_peds7[9]PROP_HATS_TEXTURE = -1
my_peds7[9]PROP_GLASSES_INDEX = -1
my_peds7[9]PROP_GLASSES_TEXTURE = -1
my_peds7[9]PROP_EARS_INDEX = -1
my_peds7[9]PROP_EARS_TEXTURE = -1
my_peds7[10]Model = g_m_m_armgoon_01
my_peds7[10]Model2 = 0xFDA94268
my_peds7[10]Positionx = -970.0914
my_peds7[10]Positiony = -2679.801
my_peds7[10]Positionz = 36.60484
my_peds7[10]Heading = 335.0004
my_peds7[10]Task = 1
my_peds7[10]Weapon = CombatMG
my_peds7[10]Group = 1
my_peds7[10]SeatPosition = -1
my_peds7[10]my_peds_variation = Random
my_peds7[10]my_peds_Accuracy = 30
my_peds7[10]my_peds_Health = 100
my_peds7[10]my_peds_Armour = 1000
my_peds7[10]my_peds_Invincible = False
my_peds7[10]my_peds_DrivingSpeed = 60
my_peds7[10]my_peds_DrivingStyle = Normal
my_peds7[10]my_peds_CombatEngaugeRange = 45
my_peds7[10]my_peds_CanLeaveGuardRange = True
my_peds7[10]my_peds_GuardRange = 15
my_peds7[10]my_peds_VecFallowDist = 5
my_peds7[10]my_peds_seeingRange = 30
my_peds7[10]my_peds_hearingRange = 60
my_peds7[10]my_peds_group_numb = 0
my_peds7[10]my_peds_Combat_Ability = 30
my_peds7[10]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[10]my_peds_can_exit_vehicle = False
my_peds7[10]my_peds_waypoint = 0
my_peds7[10]COMPONENT_FACE_DRAWABLE = 0
my_peds7[10]COMPONENT_FACE_TEXTURE = 0
my_peds7[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[10]COMPONENT_HEAD_TEXTURE = 0
my_peds7[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[10]COMPONENT_HAIR_TEXTURE = 1
my_peds7[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[10]COMPONENT_TORSO_TEXTURE = 2
my_peds7[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[10]COMPONENT_LEGS_TEXTURE = 1
my_peds7[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[10]COMPONENT_HANDS_TEXTURE = 0
my_peds7[10]COMPONENT_FEET_DRAWABLE = 0
my_peds7[10]COMPONENT_FEET_TEXTURE = 0
my_peds7[10]COMPONENT_EYES_DRAWABLE = 0
my_peds7[10]COMPONENT_EYES_TEXTURE = 0
my_peds7[10]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[10]COMPONENT_TASKS_TEXTURE = 0
my_peds7[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[10]PROP_HATS_INDEX = -1
my_peds7[10]PROP_HATS_TEXTURE = -1
my_peds7[10]PROP_GLASSES_INDEX = -1
my_peds7[10]PROP_GLASSES_TEXTURE = -1
my_peds7[10]PROP_EARS_INDEX = -1
my_peds7[10]PROP_EARS_TEXTURE = -1
my_peds7[11]Model = g_m_m_armgoon_01
my_peds7[11]Model2 = 0xFDA94268
my_peds7[11]Positionx = -970.1183
my_peds7[11]Positiony = -2680.301
my_peds7[11]Positionz = 36.60484
my_peds7[11]Heading = 335.0004
my_peds7[11]Task = 1
my_peds7[11]Weapon = CombatMG
my_peds7[11]Group = 1
my_peds7[11]SeatPosition = -1
my_peds7[11]my_peds_variation = Random
my_peds7[11]my_peds_Accuracy = 30
my_peds7[11]my_peds_Health = 100
my_peds7[11]my_peds_Armour = 1000
my_peds7[11]my_peds_Invincible = False
my_peds7[11]my_peds_DrivingSpeed = 60
my_peds7[11]my_peds_DrivingStyle = Normal
my_peds7[11]my_peds_CombatEngaugeRange = 45
my_peds7[11]my_peds_CanLeaveGuardRange = True
my_peds7[11]my_peds_GuardRange = 15
my_peds7[11]my_peds_VecFallowDist = 5
my_peds7[11]my_peds_seeingRange = 30
my_peds7[11]my_peds_hearingRange = 60
my_peds7[11]my_peds_group_numb = 0
my_peds7[11]my_peds_Combat_Ability = 30
my_peds7[11]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[11]my_peds_can_exit_vehicle = False
my_peds7[11]my_peds_waypoint = 0
my_peds7[11]COMPONENT_FACE_DRAWABLE = 0
my_peds7[11]COMPONENT_FACE_TEXTURE = 2
my_peds7[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[11]COMPONENT_HEAD_TEXTURE = 0
my_peds7[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[11]COMPONENT_HAIR_TEXTURE = 0
my_peds7[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[11]COMPONENT_TORSO_TEXTURE = 1
my_peds7[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[11]COMPONENT_LEGS_TEXTURE = 2
my_peds7[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[11]COMPONENT_HANDS_TEXTURE = 0
my_peds7[11]COMPONENT_FEET_DRAWABLE = 0
my_peds7[11]COMPONENT_FEET_TEXTURE = 0
my_peds7[11]COMPONENT_EYES_DRAWABLE = 0
my_peds7[11]COMPONENT_EYES_TEXTURE = 0
my_peds7[11]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[11]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[11]COMPONENT_TASKS_TEXTURE = 0
my_peds7[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[11]PROP_HATS_INDEX = -1
my_peds7[11]PROP_HATS_TEXTURE = -1
my_peds7[11]PROP_GLASSES_INDEX = -1
my_peds7[11]PROP_GLASSES_TEXTURE = -1
my_peds7[11]PROP_EARS_INDEX = -1
my_peds7[11]PROP_EARS_TEXTURE = -1
my_peds7[12]Model = g_m_m_armgoon_01
my_peds7[12]Model2 = 0xFDA94268
my_peds7[12]Positionx = -921.4899
my_peds7[12]Positiony = -2609.038
my_peds7[12]Positionz = 36.60503
my_peds7[12]Heading = 334.9999
my_peds7[12]Task = 1
my_peds7[12]Weapon = CombatMG
my_peds7[12]Group = 1
my_peds7[12]SeatPosition = -1
my_peds7[12]my_peds_variation = Random
my_peds7[12]my_peds_Accuracy = 30
my_peds7[12]my_peds_Health = 100
my_peds7[12]my_peds_Armour = 1000
my_peds7[12]my_peds_Invincible = False
my_peds7[12]my_peds_DrivingSpeed = 60
my_peds7[12]my_peds_DrivingStyle = Normal
my_peds7[12]my_peds_CombatEngaugeRange = 45
my_peds7[12]my_peds_CanLeaveGuardRange = True
my_peds7[12]my_peds_GuardRange = 15
my_peds7[12]my_peds_VecFallowDist = 5
my_peds7[12]my_peds_seeingRange = 30
my_peds7[12]my_peds_hearingRange = 60
my_peds7[12]my_peds_group_numb = 0
my_peds7[12]my_peds_Combat_Ability = 30
my_peds7[12]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[12]my_peds_can_exit_vehicle = False
my_peds7[12]my_peds_waypoint = 0
my_peds7[12]COMPONENT_FACE_DRAWABLE = 0
my_peds7[12]COMPONENT_FACE_TEXTURE = 0
my_peds7[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[12]COMPONENT_HEAD_TEXTURE = 0
my_peds7[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[12]COMPONENT_HAIR_TEXTURE = 0
my_peds7[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[12]COMPONENT_TORSO_TEXTURE = 0
my_peds7[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[12]COMPONENT_LEGS_TEXTURE = 0
my_peds7[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[12]COMPONENT_HANDS_TEXTURE = 0
my_peds7[12]COMPONENT_FEET_DRAWABLE = 0
my_peds7[12]COMPONENT_FEET_TEXTURE = 0
my_peds7[12]COMPONENT_EYES_DRAWABLE = 0
my_peds7[12]COMPONENT_EYES_TEXTURE = 0
my_peds7[12]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[12]COMPONENT_TASKS_TEXTURE = 0
my_peds7[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[12]PROP_HATS_INDEX = -1
my_peds7[12]PROP_HATS_TEXTURE = -1
my_peds7[12]PROP_GLASSES_INDEX = -1
my_peds7[12]PROP_GLASSES_TEXTURE = -1
my_peds7[12]PROP_EARS_INDEX = -1
my_peds7[12]PROP_EARS_TEXTURE = -1
my_peds7[13]Model = g_m_m_armgoon_01
my_peds7[13]Model2 = 0xFDA94268
my_peds7[13]Positionx = -921.3674
my_peds7[13]Positiony = -2610.03
my_peds7[13]Positionz = 36.60499
my_peds7[13]Heading = 334.9995
my_peds7[13]Task = 1
my_peds7[13]Weapon = CombatMG
my_peds7[13]Group = 1
my_peds7[13]SeatPosition = -1
my_peds7[13]my_peds_variation = Random
my_peds7[13]my_peds_Accuracy = 30
my_peds7[13]my_peds_Health = 100
my_peds7[13]my_peds_Armour = 1000
my_peds7[13]my_peds_Invincible = False
my_peds7[13]my_peds_DrivingSpeed = 60
my_peds7[13]my_peds_DrivingStyle = Normal
my_peds7[13]my_peds_CombatEngaugeRange = 45
my_peds7[13]my_peds_CanLeaveGuardRange = True
my_peds7[13]my_peds_GuardRange = 15
my_peds7[13]my_peds_VecFallowDist = 5
my_peds7[13]my_peds_seeingRange = 30
my_peds7[13]my_peds_hearingRange = 60
my_peds7[13]my_peds_group_numb = 0
my_peds7[13]my_peds_Combat_Ability = 30
my_peds7[13]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[13]my_peds_can_exit_vehicle = False
my_peds7[13]my_peds_waypoint = 0
my_peds7[13]COMPONENT_FACE_DRAWABLE = 0
my_peds7[13]COMPONENT_FACE_TEXTURE = 2
my_peds7[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[13]COMPONENT_HEAD_TEXTURE = 0
my_peds7[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[13]COMPONENT_HAIR_TEXTURE = 1
my_peds7[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[13]COMPONENT_TORSO_TEXTURE = 2
my_peds7[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[13]COMPONENT_LEGS_TEXTURE = 2
my_peds7[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[13]COMPONENT_HANDS_TEXTURE = 0
my_peds7[13]COMPONENT_FEET_DRAWABLE = 0
my_peds7[13]COMPONENT_FEET_TEXTURE = 0
my_peds7[13]COMPONENT_EYES_DRAWABLE = 0
my_peds7[13]COMPONENT_EYES_TEXTURE = 0
my_peds7[13]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[13]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[13]COMPONENT_TASKS_TEXTURE = 0
my_peds7[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[13]PROP_HATS_INDEX = -1
my_peds7[13]PROP_HATS_TEXTURE = -1
my_peds7[13]PROP_GLASSES_INDEX = -1
my_peds7[13]PROP_GLASSES_TEXTURE = -1
my_peds7[13]PROP_EARS_INDEX = -1
my_peds7[13]PROP_EARS_TEXTURE = -1
my_peds7[14]Model = g_m_m_armgoon_01
my_peds7[14]Model2 = 0xFDA94268
my_peds7[14]Positionx = -921.4292
my_peds7[14]Positiony = -2609.531
my_peds7[14]Positionz = 36.60462
my_peds7[14]Heading = 335
my_peds7[14]Task = 1
my_peds7[14]Weapon = CombatMG
my_peds7[14]Group = 1
my_peds7[14]SeatPosition = -1
my_peds7[14]my_peds_variation = Random
my_peds7[14]my_peds_Accuracy = 30
my_peds7[14]my_peds_Health = 100
my_peds7[14]my_peds_Armour = 1000
my_peds7[14]my_peds_Invincible = False
my_peds7[14]my_peds_DrivingSpeed = 60
my_peds7[14]my_peds_DrivingStyle = Normal
my_peds7[14]my_peds_CombatEngaugeRange = 45
my_peds7[14]my_peds_CanLeaveGuardRange = True
my_peds7[14]my_peds_GuardRange = 15
my_peds7[14]my_peds_VecFallowDist = 5
my_peds7[14]my_peds_seeingRange = 30
my_peds7[14]my_peds_hearingRange = 60
my_peds7[14]my_peds_group_numb = 0
my_peds7[14]my_peds_Combat_Ability = 30
my_peds7[14]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[14]my_peds_can_exit_vehicle = False
my_peds7[14]my_peds_waypoint = 0
my_peds7[14]COMPONENT_FACE_DRAWABLE = 0
my_peds7[14]COMPONENT_FACE_TEXTURE = 1
my_peds7[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[14]COMPONENT_HEAD_TEXTURE = 0
my_peds7[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[14]COMPONENT_HAIR_TEXTURE = 1
my_peds7[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[14]COMPONENT_TORSO_TEXTURE = 0
my_peds7[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[14]COMPONENT_LEGS_TEXTURE = 0
my_peds7[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[14]COMPONENT_HANDS_TEXTURE = 0
my_peds7[14]COMPONENT_FEET_DRAWABLE = 0
my_peds7[14]COMPONENT_FEET_TEXTURE = 0
my_peds7[14]COMPONENT_EYES_DRAWABLE = 0
my_peds7[14]COMPONENT_EYES_TEXTURE = 0
my_peds7[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[14]COMPONENT_TASKS_TEXTURE = 0
my_peds7[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[14]PROP_HATS_INDEX = -1
my_peds7[14]PROP_HATS_TEXTURE = -1
my_peds7[14]PROP_GLASSES_INDEX = -1
my_peds7[14]PROP_GLASSES_TEXTURE = -1
my_peds7[14]PROP_EARS_INDEX = -1
my_peds7[14]PROP_EARS_TEXTURE = -1
my_peds7[15]Model = g_m_m_armgoon_01
my_peds7[15]Model2 = 0xFDA94268
my_peds7[15]Positionx = -904.7745
my_peds7[15]Positiony = -2620.329
my_peds7[15]Positionz = 36.60497
my_peds7[15]Heading = 335.0004
my_peds7[15]Task = 1
my_peds7[15]Weapon = CombatMG
my_peds7[15]Group = 1
my_peds7[15]SeatPosition = -1
my_peds7[15]my_peds_variation = Random
my_peds7[15]my_peds_Accuracy = 30
my_peds7[15]my_peds_Health = 100
my_peds7[15]my_peds_Armour = 1000
my_peds7[15]my_peds_Invincible = False
my_peds7[15]my_peds_DrivingSpeed = 60
my_peds7[15]my_peds_DrivingStyle = Normal
my_peds7[15]my_peds_CombatEngaugeRange = 45
my_peds7[15]my_peds_CanLeaveGuardRange = True
my_peds7[15]my_peds_GuardRange = 15
my_peds7[15]my_peds_VecFallowDist = 5
my_peds7[15]my_peds_seeingRange = 30
my_peds7[15]my_peds_hearingRange = 60
my_peds7[15]my_peds_group_numb = 0
my_peds7[15]my_peds_Combat_Ability = 30
my_peds7[15]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[15]my_peds_can_exit_vehicle = False
my_peds7[15]my_peds_waypoint = 0
my_peds7[15]COMPONENT_FACE_DRAWABLE = 0
my_peds7[15]COMPONENT_FACE_TEXTURE = 0
my_peds7[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[15]COMPONENT_HEAD_TEXTURE = 0
my_peds7[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[15]COMPONENT_HAIR_TEXTURE = 0
my_peds7[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[15]COMPONENT_TORSO_TEXTURE = 0
my_peds7[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[15]COMPONENT_LEGS_TEXTURE = 0
my_peds7[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[15]COMPONENT_HANDS_TEXTURE = 0
my_peds7[15]COMPONENT_FEET_DRAWABLE = 0
my_peds7[15]COMPONENT_FEET_TEXTURE = 0
my_peds7[15]COMPONENT_EYES_DRAWABLE = 0
my_peds7[15]COMPONENT_EYES_TEXTURE = 0
my_peds7[15]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[15]COMPONENT_TASKS_TEXTURE = 0
my_peds7[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[15]PROP_HATS_INDEX = -1
my_peds7[15]PROP_HATS_TEXTURE = -1
my_peds7[15]PROP_GLASSES_INDEX = -1
my_peds7[15]PROP_GLASSES_TEXTURE = -1
my_peds7[15]PROP_EARS_INDEX = -1
my_peds7[15]PROP_EARS_TEXTURE = -1
my_peds7[16]Model = g_m_m_armgoon_01
my_peds7[16]Model2 = 0xFDA94268
my_peds7[16]Positionx = -904.0126
my_peds7[16]Positiony = -2619.687
my_peds7[16]Positionz = 36.60487
my_peds7[16]Heading = 335.0004
my_peds7[16]Task = 1
my_peds7[16]Weapon = CombatMG
my_peds7[16]Group = 1
my_peds7[16]SeatPosition = -1
my_peds7[16]my_peds_variation = Random
my_peds7[16]my_peds_Accuracy = 30
my_peds7[16]my_peds_Health = 100
my_peds7[16]my_peds_Armour = 1000
my_peds7[16]my_peds_Invincible = False
my_peds7[16]my_peds_DrivingSpeed = 60
my_peds7[16]my_peds_DrivingStyle = Normal
my_peds7[16]my_peds_CombatEngaugeRange = 45
my_peds7[16]my_peds_CanLeaveGuardRange = True
my_peds7[16]my_peds_GuardRange = 15
my_peds7[16]my_peds_VecFallowDist = 5
my_peds7[16]my_peds_seeingRange = 30
my_peds7[16]my_peds_hearingRange = 60
my_peds7[16]my_peds_group_numb = 0
my_peds7[16]my_peds_Combat_Ability = 30
my_peds7[16]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[16]my_peds_can_exit_vehicle = False
my_peds7[16]my_peds_waypoint = 0
my_peds7[16]COMPONENT_FACE_DRAWABLE = 0
my_peds7[16]COMPONENT_FACE_TEXTURE = 2
my_peds7[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[16]COMPONENT_HEAD_TEXTURE = 0
my_peds7[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[16]COMPONENT_HAIR_TEXTURE = 1
my_peds7[16]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[16]COMPONENT_TORSO_TEXTURE = 1
my_peds7[16]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[16]COMPONENT_LEGS_TEXTURE = 2
my_peds7[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[16]COMPONENT_HANDS_TEXTURE = 0
my_peds7[16]COMPONENT_FEET_DRAWABLE = 0
my_peds7[16]COMPONENT_FEET_TEXTURE = 0
my_peds7[16]COMPONENT_EYES_DRAWABLE = 0
my_peds7[16]COMPONENT_EYES_TEXTURE = 0
my_peds7[16]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[16]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[16]COMPONENT_TASKS_TEXTURE = 0
my_peds7[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[16]PROP_HATS_INDEX = -1
my_peds7[16]PROP_HATS_TEXTURE = -1
my_peds7[16]PROP_GLASSES_INDEX = -1
my_peds7[16]PROP_GLASSES_TEXTURE = -1
my_peds7[16]PROP_EARS_INDEX = -1
my_peds7[16]PROP_EARS_TEXTURE = -1
my_peds7[17]Model = g_m_m_armgoon_01
my_peds7[17]Model2 = 0xFDA94268
my_peds7[17]Positionx = -904.3924
my_peds7[17]Positiony = -2620.007
my_peds7[17]Positionz = 36.60459
my_peds7[17]Heading = 335
my_peds7[17]Task = 1
my_peds7[17]Weapon = CombatMG
my_peds7[17]Group = 1
my_peds7[17]SeatPosition = -1
my_peds7[17]my_peds_variation = Random
my_peds7[17]my_peds_Accuracy = 30
my_peds7[17]my_peds_Health = 100
my_peds7[17]my_peds_Armour = 1000
my_peds7[17]my_peds_Invincible = False
my_peds7[17]my_peds_DrivingSpeed = 60
my_peds7[17]my_peds_DrivingStyle = Normal
my_peds7[17]my_peds_CombatEngaugeRange = 45
my_peds7[17]my_peds_CanLeaveGuardRange = True
my_peds7[17]my_peds_GuardRange = 15
my_peds7[17]my_peds_VecFallowDist = 5
my_peds7[17]my_peds_seeingRange = 30
my_peds7[17]my_peds_hearingRange = 60
my_peds7[17]my_peds_group_numb = 0
my_peds7[17]my_peds_Combat_Ability = 30
my_peds7[17]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[17]my_peds_can_exit_vehicle = False
my_peds7[17]my_peds_waypoint = 0
my_peds7[17]COMPONENT_FACE_DRAWABLE = 0
my_peds7[17]COMPONENT_FACE_TEXTURE = 1
my_peds7[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[17]COMPONENT_HEAD_TEXTURE = 0
my_peds7[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[17]COMPONENT_HAIR_TEXTURE = 0
my_peds7[17]COMPONENT_TORSO_DRAWABLE = 1
my_peds7[17]COMPONENT_TORSO_TEXTURE = 2
my_peds7[17]COMPONENT_LEGS_DRAWABLE = 1
my_peds7[17]COMPONENT_LEGS_TEXTURE = 1
my_peds7[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[17]COMPONENT_HANDS_TEXTURE = 0
my_peds7[17]COMPONENT_FEET_DRAWABLE = 0
my_peds7[17]COMPONENT_FEET_TEXTURE = 0
my_peds7[17]COMPONENT_EYES_DRAWABLE = 0
my_peds7[17]COMPONENT_EYES_TEXTURE = 0
my_peds7[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds7[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[17]COMPONENT_TASKS_TEXTURE = 0
my_peds7[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[17]PROP_HATS_INDEX = -1
my_peds7[17]PROP_HATS_TEXTURE = -1
my_peds7[17]PROP_GLASSES_INDEX = -1
my_peds7[17]PROP_GLASSES_TEXTURE = -1
my_peds7[17]PROP_EARS_INDEX = -1
my_peds7[17]PROP_EARS_TEXTURE = -1
my_peds7[18]Model = g_m_m_armgoon_01
my_peds7[18]Model2 = 0xFDA94268
my_peds7[18]Positionx = -943.2545
my_peds7[18]Positiony = -2647.386
my_peds7[18]Positionz = 39.05627
my_peds7[18]Heading = 335
my_peds7[18]Task = 1
my_peds7[18]Weapon = GrenadeLauncher
my_peds7[18]Group = 1
my_peds7[18]SeatPosition = -1
my_peds7[18]my_peds_variation = Random
my_peds7[18]my_peds_Accuracy = 30
my_peds7[18]my_peds_Health = 100
my_peds7[18]my_peds_Armour = 1000
my_peds7[18]my_peds_Invincible = False
my_peds7[18]my_peds_DrivingSpeed = 60
my_peds7[18]my_peds_DrivingStyle = Normal
my_peds7[18]my_peds_CombatEngaugeRange = 45
my_peds7[18]my_peds_CanLeaveGuardRange = True
my_peds7[18]my_peds_GuardRange = 15
my_peds7[18]my_peds_VecFallowDist = 5
my_peds7[18]my_peds_seeingRange = 30
my_peds7[18]my_peds_hearingRange = 60
my_peds7[18]my_peds_group_numb = 0
my_peds7[18]my_peds_Combat_Ability = 30
my_peds7[18]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[18]my_peds_can_exit_vehicle = False
my_peds7[18]my_peds_waypoint = 0
my_peds7[18]COMPONENT_FACE_DRAWABLE = 0
my_peds7[18]COMPONENT_FACE_TEXTURE = 2
my_peds7[18]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[18]COMPONENT_HEAD_TEXTURE = 0
my_peds7[18]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[18]COMPONENT_HAIR_TEXTURE = 0
my_peds7[18]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[18]COMPONENT_TORSO_TEXTURE = 2
my_peds7[18]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[18]COMPONENT_LEGS_TEXTURE = 2
my_peds7[18]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[18]COMPONENT_HANDS_TEXTURE = 0
my_peds7[18]COMPONENT_FEET_DRAWABLE = 0
my_peds7[18]COMPONENT_FEET_TEXTURE = 0
my_peds7[18]COMPONENT_EYES_DRAWABLE = 0
my_peds7[18]COMPONENT_EYES_TEXTURE = 0
my_peds7[18]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[18]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds7[18]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[18]COMPONENT_TASKS_TEXTURE = 0
my_peds7[18]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[18]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[18]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[18]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[18]PROP_HATS_INDEX = -1
my_peds7[18]PROP_HATS_TEXTURE = -1
my_peds7[18]PROP_GLASSES_INDEX = -1
my_peds7[18]PROP_GLASSES_TEXTURE = -1
my_peds7[18]PROP_EARS_INDEX = -1
my_peds7[18]PROP_EARS_TEXTURE = -1
my_peds7[19]Model = g_m_m_armgoon_01
my_peds7[19]Model2 = 0xFDA94268
my_peds7[19]Positionx = -936.6532
my_peds7[19]Positiony = -2664.558
my_peds7[19]Positionz = 38.04882
my_peds7[19]Heading = 335
my_peds7[19]Task = 1
my_peds7[19]Weapon = GrenadeLauncher
my_peds7[19]Group = 1
my_peds7[19]SeatPosition = -1
my_peds7[19]my_peds_variation = Random
my_peds7[19]my_peds_Accuracy = 30
my_peds7[19]my_peds_Health = 100
my_peds7[19]my_peds_Armour = 1000
my_peds7[19]my_peds_Invincible = False
my_peds7[19]my_peds_DrivingSpeed = 60
my_peds7[19]my_peds_DrivingStyle = Normal
my_peds7[19]my_peds_CombatEngaugeRange = 45
my_peds7[19]my_peds_CanLeaveGuardRange = True
my_peds7[19]my_peds_GuardRange = 15
my_peds7[19]my_peds_VecFallowDist = 5
my_peds7[19]my_peds_seeingRange = 30
my_peds7[19]my_peds_hearingRange = 60
my_peds7[19]my_peds_group_numb = 0
my_peds7[19]my_peds_Combat_Ability = 30
my_peds7[19]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds7[19]my_peds_can_exit_vehicle = False
my_peds7[19]my_peds_waypoint = 0
my_peds7[19]COMPONENT_FACE_DRAWABLE = 0
my_peds7[19]COMPONENT_FACE_TEXTURE = 0
my_peds7[19]COMPONENT_HEAD_DRAWABLE = 0
my_peds7[19]COMPONENT_HEAD_TEXTURE = 0
my_peds7[19]COMPONENT_HAIR_DRAWABLE = 0
my_peds7[19]COMPONENT_HAIR_TEXTURE = 1
my_peds7[19]COMPONENT_TORSO_DRAWABLE = 0
my_peds7[19]COMPONENT_TORSO_TEXTURE = 1
my_peds7[19]COMPONENT_LEGS_DRAWABLE = 0
my_peds7[19]COMPONENT_LEGS_TEXTURE = 1
my_peds7[19]COMPONENT_HANDS_DRAWABLE = 0
my_peds7[19]COMPONENT_HANDS_TEXTURE = 0
my_peds7[19]COMPONENT_FEET_DRAWABLE = 0
my_peds7[19]COMPONENT_FEET_TEXTURE = 0
my_peds7[19]COMPONENT_EYES_DRAWABLE = 0
my_peds7[19]COMPONENT_EYES_TEXTURE = 0
my_peds7[19]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds7[19]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds7[19]COMPONENT_TASKS_DRAWABLE = 0
my_peds7[19]COMPONENT_TASKS_TEXTURE = 0
my_peds7[19]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds7[19]COMPONENT_TEXTURES_TEXTURE = 0
my_peds7[19]COMPONENT_TORSO2_DRAWABLE = 0
my_peds7[19]COMPONENT_TORSO2_TEXTURE = 0
my_peds7[19]PROP_HATS_INDEX = -1
my_peds7[19]PROP_HATS_TEXTURE = -1
my_peds7[19]PROP_GLASSES_INDEX = -1
my_peds7[19]PROP_GLASSES_TEXTURE = -1
my_peds7[19]PROP_EARS_INDEX = -1
my_peds7[19]PROP_EARS_TEXTURE = -1
